Jagged Alliance Flashback

Jagged Alliance Flashback

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Badda Boom  [developer] May 16, 2014 @ 10:24am
Changelog
1.1.0

Features

New free "DLC": New sectors and questline
Lighthouses added to San Hermanos (controlling them removes deploy cost in adjacent sectors)
Added polish L10N
Weapon attachments
Modding menu
Soviet weapon pack
Added stealth icon


Bugfixes

Inventory fixes
Stealth fixes
Weapon stats display fixes, so now it uses proper calculations of the modifiers
Reaper achievement value fixed
Some of the AI calculations fixed
Fixed a possibility to duplicate items


1.0.6

Features
Added shop interface to merchant NPCs

Bugfixes
Fixed TeamPlayer perk
Fixed various issues with stealth.
Fixed a bug with memorized enemy indicator
Fixed a bug with some VO not always working correctly for mercs
Fixed the multiple movement bugs, where units keep running sometimes
Fixed bug where AI could fire from the prone stance without LoS
Fixed the error of shooting through obstacles in multiple shot raycast
Fixed AI search behaviour bugs that led to lags and crashes
Changed AI search behaviour to not move so often when they don’t spot enemy
Fixed the container to be able to use from the self-tile.
Fixed the camera events bug
Various sound additions and updates (unload weapon, reload weapon variations, interrupt toggle and trigger, end turn)
Fixed blocking issue in H5


1.0.5-rc5

Features
Added hollow point and armor piercing ammunition
Added Shotguns
Added 4 new IMP portraits(1 male, 3 female)
Treasure hunt, find 3 pieces of a map and cave to get money and loot
Useable Items can now be used on other mercenaries
Implemented quick save and load (F8 to save, F10 to load)
Updated several sectors with more and better cover,
Adjusted overall loot distribution & droptables
Story intro now also shown when skipping tutorial

Bugfixes
Fixed the weapons durability formula to work as intended
Fixed blood decals flickering in certain cases
Fixed the aiming cursor not switching state when moving camera
Fixed the bug with some level objects not disappearing visually
Fixed attack XP gaining calculation - now only adding XP if the selected target is hit
Fixed bug with mercenaries running wrong way when moving in formation
Fixed audio taking too much memory bug
Improved the Pathfinding when moving multiple Units


1.0.4

- Added new in-game usable items to regain hitpoints and/or boost morale, action points and energy: Adrenaline Shot, Regen Boost, Beer, and many more.
- Balancing: Healing over time takes now longer, healing with a Doctor is faster. Also, San Hermanos is now a sunnier place.
- Added "FocusedAimingAPMultiplier" and "SuperAimingAPMultiplier" : 2.0 to GameRuleSettings.json to make it available for modders

Bugfixes

- Enemy attacking Squads now use correct spawn zones
- Level-Up and stats-gain now calculated correctly. If you already leveled up - you should be ok.
- Fixed a bug in Sector C10 when being attacked by AI
- Fixed bug on Mac OSX with non-native resolutions that prevented people from starting in fullscreen
- Fixed prices for Mercs in german translation
- Fixed Glenn trigger happening more than once
- Fixed Krasnodar Trigger for sector clear

1.0.3

Fixed Bug that would cause some old savegames to not load correctly

1.0.2

Improvements
Added German localization
Interrupt mode doesn’t stop for unit on the beginning of the turn

Bugfixes
Fixed some game-crashing bugs
Fixed loot container’s opening position


1.0.1

Bugfixes
Fixed & Uploaded Linux version
Tweaked Weapon sizes in-game
Fixed game crashing bug when dying from defending player controlled Sector
Fixed a bug that would hide the movement cursor & AP range feedback after displaying the weapon graphs
Fixed visual bug for defending Militia consisting of 15 Units
Fixed duplicate buttons on Rolodex
Fixed exception when exchanging items in quickslots
Fixed bug Unit not falling to prone when unconscious

Balancing
Slightly increased droprate from enemy Soldiers
Counter-Attack Squads and Patrol Squads take longer to spawn & re-spawn
Adjusted various weapon stats
Increased Militia Strength

1.0.0
First public release
Last edited by Zuggi; Dec 4, 2014 @ 10:16am
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Zuggi Oct 13, 2014 @ 10:41am 
Updated the change log
afrorome Oct 24, 2014 @ 8:12am 
Updated the change log for v1.0.4
Zuggi Dec 4, 2014 @ 10:16am 
Updated the changelog for v1.1.0
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